The useState set method is not reflecting a change immediately

 

Much like setState in Class components created by extending React.Component or React.PureComponent, the state update using the updater provided by useState hook is also asynchronous, and will not be reflected immediately.

Also, the main issue here is not just the asynchronous nature but the fact that state values are used by functions based on their current closures, and state updates will reflect in the next re-render by which the existing closures are not affected, but new ones are created. Now in the current state, the values within hooks are obtained by existing closures, and when a re-render happens, the closures are updated based on whether the function is recreated again or not.

Even if you add a setTimeout the function, though the timeout will run after some time by which the re-render would have happened, the setTimeout will still use the value from its previous closure and not the updated one.

setMovies(result);
console.log(movies) // movies here will not be updated

If you want to perform an action on state update, you need to use the useEffect hook, much like using componentDidUpdate in class components since the setter returned by useState doesn't have a callback pattern

useEffect(() => {
    // action on update of movies
}, [movies]);

As far as the syntax to update state is concerned, setMovies(result) will replace the previous movies value in the state with those available from the async request.

However, if you want to merge the response with the previously existing values, you must use the callback syntax of state updation along with the correct use of spread syntax like

setMovies(prevMovies => ([...prevMovies, ...result]));

While React's setState is asynchronous (both classes and hooks), and it's tempting to use that fact to explain the observed behavior, it is not the reason why it happens.

TLDR: The reason is a closure scope around an immutable const value.


Solutions:

  • read the value in render function (not inside nested functions):

      useEffect(() => { setMovies(result) }, [])
      console.log(movies)
    
  • add the variable into dependencies (and use the react-hooks/exhaustive-deps eslint rule):

      useEffect(() => { setMovies(result) }, [])
      useEffect(() => { console.log(movies) }, [movies])
    
  • use a temporary variable:

      useEffect(() => {
        const newMovies = result
        console.log(newMovies)
        setMovies(newMovies)
      }, [])
    
  • use a mutable reference (if we don't need a state and only want to remember the value - updating a ref doesn't trigger re-render):

      const moviesRef = useRef(initialValue)
      useEffect(() => {
        moviesRef.current = result
        console.log(moviesRef.current)
      }, [])
    

Explanation why it happens:

If async was the only reason, it would be possible to await setState().

However, both props and state are assumed to be unchanging during 1 render.

Treat this.state as if it were immutable.

With hooks, this assumption is enhanced by using constant values with the const keyword:

const [state, setState] = useState('initial')

The value might be different between 2 renders, but remains a constant inside the render itself and inside any closures (functions that live longer even after render is finished, e.g. useEffect, event handlers, inside any Promise or setTimeout).

Consider following fake, but synchronous, React-like implementation:

// sync implementation:

let internalState
let renderAgain

const setState = (updateFn) => {
  internalState = updateFn(internalState)
  renderAgain()
}

const useState = (defaultState) => {
  if (!internalState) {
    internalState = defaultState
  }
  return [internalState, setState]
}

const render = (component, node) => {
  const {html, handleClick} = component()
  node.innerHTML = html
  renderAgain = () => render(component, node)
  return handleClick
}

// test:

const MyComponent = () => {
  const [x, setX] = useState(1)
  console.log('in render:', x) // ✅
  
  const handleClick = () => {
    setX(current => current + 1)
    console.log('in handler/effect/Promise/setTimeout:', x) // ❌ NOT updated
  }
  
  return {
    html: `<button>${x}</button>`,
    handleClick
  }
}

const triggerClick = render(MyComponent, document.getElementById('root'))
triggerClick()
triggerClick()
triggerClick()
<div id="root"></div>

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